Showing 67 open source projects for "linux basic programming"

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  • 1
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    The project was born when I wanted to write a 3D modeling + rendering engine in C++. I wanted to create an easily expandable tool for the GUI, that will automatically know how to display the various objects for editing. The goal was to make each object "know" how it should be displayed and changed, so that a simple GUI tool can display complex objects, and new objects can be created without having to spend time creating the "widgets" for them. The basic requirements was: - The...
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  • 2
    loadmd2_chung

    loadmd2_chung

    loadmd2_chung is a dll to load 3D md2 models into openGL

    loadmd2 chung is a dll to load 3D md2 animated models into openGL. It is written in compiled freebasic, but can be called by any other current programming language , as c++ or LibertyBasic.
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  • 3
    JS3D

    JS3D

    diagrammatic 3D in a web browser using SVG

    Technology demonstrator of 3D rendering and navigation within a standards compliant web page (requires browser SVG support), no need for a plugin. Intended for use creating basic informative diagrams, ideal for live 3D animations through a web 2.0 mashup. Uses JavaScript to generate SVG (inline) from X3D (inline) using a VRMLScript compliant environment object (an implementation of the VRMLScript standard in JS).
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  • 4
    JIVES
    Java Interactive Virtual Enviroment System - A framework to create latest generation 3D Inventory Based Adventure Games and simulators, where user can combine items of an inventory and make them interact with the entites of a virtual world. Test JIVES online: 1) Download basic demo script from http://sourceforge.net/projects/jives/files/1.0/basic-demo-jme.jives/download 2) Run the applet from http://simonesegalini.altervista.org/jives/test/test.html
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  • 5
    This is a basic implementation of the Floating Textures algorithm presented at the Eurographics 2008 conference.
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  • 6
    Geometry Solver 3D

    Geometry Solver 3D

    An application for analytic geometry education

    This tool is supposed to be able to calculate majority of basic problems of analytic geometry lessons at secondary schools. Calculations are done using a comprendious user interface and results are shown in well-organized tables as well as drawn into a 3D window. We took special care to integrate full support for interactive whiteboards reducing the need for using keyboard to minimum. We used different colors for every object to help users learn the user interface quickly.
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  • 7
    This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
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  • 8
    OpenGI is a platform-independent C-library for parameterizing triangular meshes and creating Geometry Images from this parameterization.
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  • 9
    GLT OpenGL C++ Toolkit

    GLT OpenGL C++ Toolkit

    C++ class library for programming interactive 3D graphics with OpenGL

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  • 10
    Mostro3D is an experimental 3D game library for Java. It provides a base for 3D game development while incorporating modern aspects of Java programming and putting things easy to the programmer, so that he can strictly focus on the game elements.
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  • 11
    This project is my attempt to make 3d engine. Target of project is to get a working 3d engine and to demonstrate basic algoritms of computer graphics
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  • 12
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
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  • 13
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
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  • 14
    GPGPU stands for General-Purpose computation on GPUs. This project maintains various libraries, utility classes, and programming examples intended to aid development of applications that use GPUs for general-purpose computation.
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  • 15
    Drupe is a 3D renderer. It consists of some basic low-level routines which can be freely programmed and controlled via JavaScript. This makes Drupe kind of Emacs for graphics rendering.
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  • 16
    Open source point cloud viewer forked from Radiohead House of Cards Project, based on the Processing Programming Language.
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  • 17
    Realtime vegetation visualisation with dynamic distribution over heightmaps.
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  • 18
    A GPU GLSL implementation of a Uniform-Grid accelerated Ray Tracer. Basic test boxes and Stanford bunny are currently renderable. Tested on ATI X1600 mobile, FireGL V3400, and 8800gt.
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  • 19
    A basic ray tracer written in the Scala language. Features includes photon mapping and a frontend written in Groovy. Planed features are volumetric lighting and shadow photons.
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  • 20
    EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
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  • 21
    Pyllar is a 3D plotting library for the Python programming language. It uses the Visualization Toolkit (VTK) and PyNum library provide high quality 3D plots for science and engineering.
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  • 22
    Educational 3D graphics library and examples using OpenGL and software rendering. Companion code to the books "Linux 3D Graphics Programming" and "Advanced Linux 3D Graphics Programming" by Norman Lin.
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  • 23
    Ray aims to be a full-featured extensible raytracer portable among POSIX and Windows with native support for multi-threading and network distribution. It will provide a scene programming langage with a VM [more features to be added once available].
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  • 24
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
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  • 25
    GLplot is a Mathematics function plotting program based on OpenGL. It can be used to plot functions in 3 dimensions. The results are not as good as Mathematica or Matlab but it gives a good example or OpenGL programming.
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