Showing 66 open source projects for "python games code"

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  • 1
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently styled, and maintained via a clear code review mechanism. ...
    Downloads: 8 This Week
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  • 2
    Vedo

    Vedo

    A python module for scientific analysis of 3D data

    A lightweight and powerful python module for scientific analysis and visualization of 3d objects. Inspired by the vpython manifesto "3D programming for ordinary mortals", vedo makes it easy to work with 3D pointclouds, meshes and volumes, in just a few lines of code, even for less experienced programmers. vedo is based on VTK and numpy, with no other dependencies.
    Downloads: 3 This Week
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  • 3
    armory

    armory

    3D Engine with Blender Integration

    Armory is an open-source 3D engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory provides a full Blender integration add-on, turning it into a complete game development tool. The result is a unified workflow from start to finish. Powered by Armory engine, ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start...
    Downloads: 4 This Week
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  • 4
    GXSM

    GXSM

    Scanning Probe Microscopy Controller and Data Visualization Software

    GXSM -- Gnome X Scanning Microscopy: A multi-channel image and vector-probe data acquisition and visualization system designed for SPM techniques (STM,AFM..), but also SPA-LEED/LEED/LEEM data analysis. A plug-in interface allows any user add-on data-processing and special hardware and instrument support. Latest: NC-AFM and related explorative methods as SQDM can be configured. High-Speed external PAC-PLL hardware option with digital DSP link. Based on several hardware options it supports...
    Downloads: 6 This Week
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  • 5
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to...
    Downloads: 4 This Week
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  • 6
    KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
    Downloads: 3 This Week
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  • 7
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 0 This Week
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  • 8
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 1 This Week
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  • 9

    delta3d Open Source Engine

    Sorry this project is no longer being supported

    This project is not currently being supported but feel free to use it as an example. delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
    Downloads: 4 This Week
    Last Update:
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  • 10
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    ...Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".
    Downloads: 2 This Week
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  • 11
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 6 This Week
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  • 12

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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  • 13
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 4 This Week
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  • 14
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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  • 15

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11 Warning: - work in progress, no build help right now - tested on windows/gcc, nexus 7
    Downloads: 0 This Week
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  • 16
    HGEE

    HGEE

    A world editor for HGE game engine written in python and uses OpenGL.

    It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc. Project focus is on simplicity, efficiency, performance, flexibility. This project aimed for Linux environment and more specifically Gnome shell. Its most development is in Fedora 20.
    Downloads: 0 This Week
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  • 17
    Thatcher Ulrich's game engine testbed. A motley collection of experimental and not-so-experimental game- and graphics-oriented code. Public domain!
    Downloads: 11 This Week
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  • 18
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 112 This Week
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  • 19
    OgreSnakes ( Ogre3d+Python+3dsMax )
    OgreSnakes is a RAD game tool developed in Python-Ogre. Uses Bullet for physics, Hikari for HUD and RTT videos, and OpenAL for sounds. OgreSnakes works together with OgreMax exporter to make easily 3d applications. See more in OgreSnakes Forum.
    Downloads: 0 This Week
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  • 20
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 4 This Week
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  • 21
    This Minimal OpenGL Utility Library is a library similar to GLUT, only with fewer features! You can write window-system-independent OpenGL programs with even fewer lines of code than GLUT. Initial support for X11 and Win32. Examples.
    Downloads: 0 This Week
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  • 22
    PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
    Downloads: 0 This Week
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  • 23
    The BLEU project was created with C++, OGRE, RBGUI, and OIS. Obviously the code structure is not the most ideal imaginable, but I was hard pressed for time when I wrote it. If I were to write it today, it would be completely different. As you can see in my GPE documentation, I no longer use the friend keyword quite so liberally (In fact, haven't used it once in GPE). The naming convention I have used is a bit wonky as well. In addition the scoping for all the variables, methods, etc....
    Downloads: 0 This Week
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  • 24
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 25
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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