Showing 160 open source projects for "rules engine java"

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  • 1
    HDP-IS is the engine of a intellectual services rendering system. The purpose of the project is analysis and implementation of new control models and tools of information interaction during process of rendering of intellectual services.
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  • 2
    Open Source Semantic Web Search Engine Software: If two machines anywhere on the web can agree on the same definition of a digital service or digital good, then machine to machine transactions can use this lingua franca to transact on the users behalf.
    Downloads: 0 This Week
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  • 3
    This is a inference and learning engine for a first order probabilistic modelling language focussed on allowing efficient ILP inference.
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  • 4
    A Java BDI agent engine for semantic web agents
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  • 5
    JRete is a rule engine written in Java. Advantages over other expert system shell and artificial intelligence(AI) API - code rules in java language, data may compute accross network with multiple JRete, auto data persistence to database, event-fire direc
    Downloads: 1 This Week
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  • 6
    This project intends to create an indexing search engine, for knowledge management. The primary object is to apply an information retrieval core. And implement a knowledge data discovery theory such as data mining algorithm, text mining.
    Downloads: 0 This Week
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  • 7
    SudokuExpert is an expert system that resolves sudoku puzzles. It uses the jboss rules (drools) inference engine and swt for the graphical library.
    Downloads: 0 This Week
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  • 8
    The K.U.Leuven JCHR System is an integration of Constraint Handling Rules (CHR) and Java designed with three aims in mind: user-friendliness, flexibility and efficiency. http://www.cs.kuleuven.be/~petervw/JCHR/
    Downloads: 0 This Week
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  • 9
    Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
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  • 10
    SIES is a forward-chaining rule engine server. Clients connect to update a global knowledge-base and/or can register to be notified when specified elements are inferred. Local access for a client's own inferences is also possible.
    Downloads: 0 This Week
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  • 11
    Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
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  • 12
    TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
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  • 13
    Hollaka Hollala is a chatbot engine and IRC bot. The chatbot engine uses a knowledge base organized in an XML file and WordNet for dictionary lookup. The IRC Bot has some WordNet- and Web-based functionality and is hot-extensible through Ruby programs.
    Downloads: 0 This Week
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  • 14
    jDREW (Java Deductive Reasoning Engine for the Web) is a highly configurable reasoning engine written in Java for definite clause reasoning. Through its diverse APIs, jDREW can be easily embedded into a larger Java system.
    Downloads: 0 This Week
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  • 15
    Project Genesis brings the game of life up-to-date. instead of dots, we have animals, instead of trivial rules about close proximity dots, we model real world activities: move,eat,kill,steal,destroy,sleep, breed and learn different patterns of behavior.
    Downloads: 0 This Week
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  • 16
    Zeus provides a graphical environment to build distributed agent systems. A rule engine, planner and visualisation tools are included. The released version contains some extensions for the DAML semantic web project, Web Services integration features, a
    Downloads: 2 This Week
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  • 17
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
    Downloads: 0 This Week
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  • 18
    JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
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  • 19
    It is an universal language translator and written in Java. All languages are translated to an unique language (interlingua) and generate any native language from the interlingua. The wordbooks are XML. It use the context of a text, rules and a grammar.
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  • 20
    Metaprogramming: proof of the concept.
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  • 21
    A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
    Downloads: 0 This Week
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  • 22
    AutoSummary uses Natural Language Processing to generate a contextually-relevant synopsis of plain text. It uses statistical and rule-based methods for part-of-speech tagging, word sense disambiguation, sentence deconstruction and semantic analysis.
    Downloads: 0 This Week
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  • 23
    This is a toolkit for medical natural language processing (NLP). The core engine is general enough to be used in a variety of text processing domains, though the toolkit includes specific support for medical reports and patient de-identification.
    Downloads: 0 This Week
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  • 24
    PrologTab plugin integrates a Prolog inference engine with the Protege-2000 knowledge base.
    Downloads: 0 This Week
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  • 25
    Algernon is a rule-based reasoning engine written in Java. It allows forward and backward chaining across Protege knowledge bases. In addition to traversing the KB, rules can call Java functions and LISP functions (from an embedded LISP interpreter)
    Downloads: 0 This Week
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