Showing 32 open source projects for "java proxy server"

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  • 1
    PbnTools

    PbnTools

    Bridge player's toolkit

    A bridge (card game) player's toolkit. Currently includes funcionalities: 1. Download tournaments from results generated by Kops, Pary and Bbo server and save it as pbn. 2. Deal real cards from a pbn file, using some extra (cheap) stuff. 3. Lin to Pbn conversion - convert deals saved in Bbo format to Pbn.
    Downloads: 0 This Week
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  • 2
    Lost God cards is an 2d MMO rpg playing with cards, that project includes the server and the client, both are programmed using java.
    Downloads: 0 This Week
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  • 3

    BridgeBuddy

    Bridge duplicate tournament card play program

    ...After each tournament date user can mark double substituts, get results from bridgemate database and/or key in results, key in penalty (e.g. 40%-60%), key in bidding (with ongoing calculation of score). Each time user choose 'Go to end of current date' all html-pages (incl css-files) for current date are made ready to transfer to a web server. BridgeBuddy is developed while using it 2 times a week (sometimes with mixed number of bridgemates) since 2011 in two danish clubs. Languages are english and danish. Developer can easy add more. Java documentation in english
    Downloads: 0 This Week
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  • 4
    JSkat
    JSkat is an implementation of the German card game Skat in Java. You can play over the internet on the International Skat Server against the strongest Skat AI players known today or against other human players. We moved our source code to GitHub. Please clone the source code from there: https://github.com/b0n541/jskat-multimodule The latest release can also be found there: https://github.com/b0n541/jskat-multimodule/releases
    Downloads: 0 This Week
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  • 5

    Mulitplayer Blackjack

    A multiplayer Blackjack game which works over the internet

    Warning: this games server is no longer functional. In the future it may be fixed, but unfortunately, the game is currently nonoperational. This game consists of a Java client, a PHP server, and a database which is accessed with MySQL. It is my first game capable of functioning across a network, and my first application which combines Java with a database.
    Downloads: 0 This Week
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  • 6
    p2p4Peppa
    Italian version of the game Hearts. The game use a central server for chat and authentication; the table is p2p among players. The game supports n-1 crashes of the playing peers.
    Downloads: 0 This Week
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  • 7
    Cardhouse
    Cardhouse is an online card game engine that supports a wide variety of games. The client is independent of the card game rules and new games can be added to the server without it having to reboot.
    Downloads: 1 This Week
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  • 8
    PokerApp is a client/server multiplayer poker game that can support up to 8 network opponents. Currently supports 18 games including Texas Hold'Em, Omaha Hold'Em, Omaha 8, Seven Card Stud, and Five Card Draw.
    Downloads: 0 This Week
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  • 9
    This is a JavaFX/Java card game called Makao. It was written for educational purposes (as a school project), but I've decided to start maintainig it and make it better and better. As for now game is divided into two part - a server and client.
    Downloads: 0 This Week
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  • 10
    MeW is a multiuser board games server with plugins support. It is intended for a moderate number of users (about several hundreds) and can be easily installed both for work in LAN and on a web server.
    Downloads: 0 This Week
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  • 11
    Texas Hold'em Poker Ziele: - Client um zu Server zu verbinden - Server um Verbindungen, Spielablauf und Computerspieler zu verwalten - verschiedene Pokerbots ( /KI-Strategien ) gegeneinander antreten lassen
    Downloads: 0 This Week
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  • 12
    A card game project for fun. This project uses Java RMI to implement client/server model. It is also provide intant message features.
    Downloads: 0 This Week
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  • 13
    Whist Online is an online card game, made for the world to experience one of the best card games out there.
    Downloads: 0 This Week
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  • 14
    TrickTakingGame is a unified, generic platform - both server and client - capable of playing various trick-taking games (such as Whist, or Bridge). Available rules are defined as server plugins.
    Downloads: 0 This Week
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  • 15
    JMhing is a java implementation of the card game "Mhing". It use a client server architecture to provide the ability to play multiplayer games.
    Downloads: 1 This Week
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  • 16
    Burn your Neighbour is an administration site for this card game whihc uses EJB 3.0 and JSF(with AJAX) capabilities. It is aimed to provide a sample of how to use these Java based technologies.
    Downloads: 0 This Week
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  • 17
    A network poker game which let users play Hold'em No Limit together
    Downloads: 0 This Week
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  • 18
    gdsplayer is a project for some university colleges to build a distributed application. Target is a nice online cardgame-server.
    Downloads: 0 This Week
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  • 19
    LAN client/server holdem poker card game.
    Downloads: 0 This Week
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  • 20
    DUNO is the multiplayer implementation of the popular card game UNO. DUNO is written in Java, communications are based on Java RMI. It's fully decentralized (no server needed to coordinate the game). It aims at being fault tolerant against peers' crash
    Downloads: 0 This Week
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  • 21
    Open Hold em is a java-based, server and client environment for hosting your own texas hold poker tournaments, and regular tables. It is full customizable and deployable in a number of different java-based hosting environments.
    Downloads: 0 This Week
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  • 22
    Framework for playing card games online, from Poker to Magic. Server and client written in Java, and extensible via Jython modules.
    Downloads: 0 This Week
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  • 23
    PikSkat is an implementation of the German card game Skat. With PikSkat three or more people can play a Skat match over the Internet without the need for an external Skat server. Playing against the computer is not (yet) supported, however.
    Downloads: 0 This Week
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  • 24
    jDoKo is a Java "Doppelkopf" card game server-client implementation with a Swing GUI client.
    Downloads: 0 This Week
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  • 25
    Academic Proof of Concept of Heterogeneous Connectivity Between Client and Server using a full-duplex complex message mechanisms using a Game of Poker as example. The game is web enabled and custom made with an artificial inteligence behaviour.
    Downloads: 0 This Week
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