Showing 30 open source projects for "python games code"

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  • 1
    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 8 This Week
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  • 2
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    ...Because Xbox 360 games use custom hardware features and proprietary APIs, Xenia developers have progressively mapped and translated these into PC-friendly code while balancing performance and accuracy, and the project includes compatibility tracking so users can see what games work and how well. Although not all titles are supported and some still suffer graphical or audio issues, the emulator continues to evolve with community contributions and experimental support for Vulkan and Direct3D.
    Downloads: 24 This Week
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  • 3
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 41 This Week
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  • 4
    Play!

    Play!

    Play! - PlayStation2 Emulator

    Play! is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. ...
    Downloads: 4 This Week
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  • 5
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga 500/1000 emulator. My motivation for this project is understanding how it works and write clean and easy readable code. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU,...
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    Downloads: 215 This Week
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  • 6
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator. It achieves functionality by tailoring the emulator specifically to the requirements and behavior of Pokémon games, avoiding the need to fully emulate all Game Boy features. Despite its simplicity, it is capable of rendering graphics, handling input, and maintaining game state sufficiently to allow basic gameplay. ...
    Downloads: 0 This Week
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  • 7

    nestopiaue

    Nestopia UE

    This project is a fork of the original Nestopia source code, plus the Linux port. The purpose of the project is to enhance the original, and ensure it continues to work on modern operating systems.
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    Downloads: 207 This Week
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  • 8
    Triton

    Triton

    Triton is a dynamic binary analysis library

    Triton is a dynamic binary analysis library. It provides internal components that allow you to build your program analysis tools, automate reverse engineering, perform software verification or just emulate code. Linux, Windows and OS X compatible. You can directly compile source code from our Github repository. The Triton library is Linux, Windows and OS X compatible. A potential way to getting started is to see our Python examples already bootstrapped.
    Downloads: 0 This Week
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  • 9
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 184 This Week
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  • 10

    Nuance

    An uneducated try to resurrect and modernize the Nuance NUON emulator

    Unfortunately the author of the original project (Mike Perry) passed away a long time ago, but it seems like nobody picked up this piece of history and so there is no NUON emulator to be found anywhere except for his Nuance 0.5.1 release from 2007. The source code of 0.5.0 (or is it actually 0.5.1??) was later-on released by his family via http://www.dragonshadow.com/-/downloads/NuanceExperimental.zip By now, emulation was improved a lot with many games now working almost correctly (except for "random" endless loops that still occur in the emulated code due to whacky audio syncing) in the new 0.6.X release. ...
    Downloads: 0 This Week
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  • 11
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    DeSmuME is the most seasoned open source Nintendo DS emulator. It sports tools designed for hackers, speedrunners, youtubers, and casual gamers. Homebrew programs are supported and can even be debugged through GDB. The Windows and OSX versions are both relatively feature rich, and there is a small universe of forks and mods that add even more features for casual gaming. DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS...
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    Downloads: 1,578 This Week
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  • 12
    MAME4droid

    MAME4droid

    MAME Android Emulator.

    ...This is related to MAME build used, since it is targeted to high specs PC's as i said before. This version emulates over 8000 different romsets. Please, try to understand that that with that amount of games, some will run better than others and some might not even run with MAME4droid. Please, don't email me asking for a specific game to run. Official web page for news, source code & additional information: http://code.google.com/p/imame4all/
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    Downloads: 115 This Week
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  • 13
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    ...True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer. Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%) Built-in games database with thousands of game entries. Built-in cheat code database for hundreds of popular games (by mightymo). Built-in save state manager with screenshot previews and naming capabilities. Customizable per-byte game mappings to support any cartridges, including prototype games. 7-zip decompression support. Extensive Satellaview emulation, including BS Memory flash write and wear-leveling emulation. ...
    Downloads: 3 This Week
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  • 14
    Source code to all the XBox emulators/games that XPort has done including: PCSXBox,XBoyAdvance,DOSXBox,Vice64X,WinUAEX,MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx,Classic99X, Atari7800X, CaveStoryX, SNES9XBox and more
    Downloads: 0 This Week
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  • 15

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    ...It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 16

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 17

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
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  • 18
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    ...Also, keep in mind that sometimes you must be a bit creative to get old games to work. PCGamingWiki is a pretty good source of information. ==Source code?== There's no source code, I just downloaded Wine via git and cross-compiled the DLLs using mingw32 on Debian for x86.
    Downloads: 8 This Week
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  • 19
    FakeNES GT
    FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
    Downloads: 9 This Week
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  • 20
    ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
    Downloads: 2 This Week
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  • 21
    The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
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    Downloads: 7 This Week
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  • 22
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 23
    OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
    Downloads: 0 This Week
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  • 24
    Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
    Downloads: 0 This Week
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  • 25
    An open-source, portable, LGPL'd set of microprocessor emulators. Some microprocessor emulators may also have LGPL'd code to test them, such as emulators. The eventual goal is portable DynaRecs and perhaps transparent Rosetta-type layers.
    Downloads: 0 This Week
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