Showing 70 open source projects for "linux"

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    Simplify Purchasing For Your Business

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  • 1
    royale-asjs

    royale-asjs

    Apache Royale ASJS

    Apache Royale is an open-source compiler and framework that converts ActionScript 3 and MXML code into JavaScript, enabling Flash/Flex developers to build modern web apps using familiar tools. It offers cross-compilation, component libraries, and skinning systems while generating lightweight and responsive HTML5 apps. Royale helps migrate legacy Flash projects or build new web UIs with a declarative approach.
    Downloads: 0 This Week
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  • 2
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 2 This Week
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  • 3
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. The master branch contains...
    Downloads: 0 This Week
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  • 4
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library...
    Downloads: 0 This Week
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  • 5
    A Flash UI Framework using the Adobe drawing APIs to create everything. All UI objects can be skin.
    Downloads: 0 This Week
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  • 6
    Application framework based on inversion of control/dependency injection
    Downloads: 0 This Week
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  • 7
    yunus and my other projects
    Yunus is a simple "visual" script language. Yunus is obsolete (left in 2004). However this site exhibits many projects; you will find my other "PHP, VS.NET, Flash, Delphi" projects. eOgr is my second complete application after Yunus.
    Downloads: 4 This Week
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  • 8
    OSMF HLS Plugin

    OSMF HLS Plugin

    OSMF HLS Plugin

    The OSMF HLS Plugin is a plugin extension for OSMF (Open Source Media Framework) version 2.0 that enables playback of Apple’s HTTP Live Streaming (HLS) streams within Flash/OSMF-based video players. It supports various use cases (live, video-on-demand, DVR style) and handles HLS protocol tags, bitrate switching, discontinuities, etc., to allow AS3/Flash / AIR apps/players to use HLS as a streaming protocol. HLS playback in OSMF 2.0-based video players. Multi-bitrate streaming. VOD/Live/DVR...
    Downloads: 0 This Week
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  • 9
    Starling Extension Particle System

    Starling Extension Particle System

    A particle system for the Starling framework

    The Starling Extension Particle System is an ActionScript extension for the Starling framework that enables developers to integrate particle effects created with the "Particle Designer" tool by 71squared into Starling-based applications. The demo-directory contains a sample project. To compile it, add a reference to the Starling library and add the source directory that contains the particle system classes. The project contains 4 sample configurations. Switch between configurations in...
    Downloads: 0 This Week
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  • Turn traffic into pipeline and prospects into customers Icon
    Turn traffic into pipeline and prospects into customers

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  • 10
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
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  • 11
    Apache Flex SDK

    Apache Flex SDK

    Mirror of Apache Flex SDK

    Apache Flex SDK is the open-source software development kit maintained by the Apache Software Foundation for building applications using Adobe’s Flex framework—primarily targeting Flash runtime and AIR for rich internet applications. The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can be used with Flash Player versions 10.2 and up. The Apache Flex SDK uses third-party code that will be downloaded as part of the build. In addition, you can choose to download...
    Downloads: 3 This Week
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  • 12
    Robotlegs Framework

    Robotlegs Framework

    An ActionScript 3 application framework for Flash and Flex

    An ActionScript 3 application framework designed for building modular and maintainable applications in Flash and Flex, offering features like dependency injection, command/view management, and plug-and-play extensions. The fluent API makes your code more readable. An extension mechanism makes the framework highly customizable. Bundles allow you to get applications started quickly. Lightweight, built-in logging shows you what the framework is doing. Mediators can be mapped to abstract types...
    Downloads: 0 This Week
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  • 13
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then...
    Downloads: 0 This Week
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  • 14
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 15
    The Vara Framework for Flex simplifies development of data-driven, enterprise applications and enables consistent handling of initialization, loading, clearing, updating and deleting data.
    Downloads: 0 This Week
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  • 16
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 17
    Swiz Framework

    Swiz Framework

    Swiz framework for AS3 and Flex

    Swiz is a micro-architecture framework for building rich internet applications using ActionScript 3 and Adobe Flex, promoting simplicity and a structured approach to application design. Swiz does not use GitHub for issue tracking or documentation. Documentation can be found in the Swiz wiki and bugs and feature requests should be entered in the Swiz JIRA instance. The Swiz team welcomes contributions to the framework in the form of pull requests. Please note that active development happens...
    Downloads: 0 This Week
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  • 18
    PHP Web development FrameWork. Main features: dynamic classes, DB abstraction, template engine, modularity, simplicity
    Downloads: 0 This Week
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  • 19
    ftk is an ActionScript 2.0 library and is focused on data input/output. Most notably are the serialization classes based on php's un/serialize format.
    Downloads: 0 This Week
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  • 20
    This is a set of container pseudo templates for Delphi and other Object Pascal compilers (Kylix, freepascal, Virtual Pascal) supplying type safe templates for: lists, sorted lists, stacks, queues, hashes (associative array)
    Downloads: 0 This Week
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  • 21
    The Conglomerate Project is an attempt at creating useful libraries to be used with OGRE (Object-Oriented Graphics Rendering Engine).
    Downloads: 0 This Week
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  • 22
    Moved to Gitorious: http://gitorious.org/mseide-msegui MSEide is a Rapid Application Development IDE for platform independent rich GUI applications in the Pascal language.
    Downloads: 0 This Week
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  • 23
    AS3 Framework
    - fw.linq: Linq To Objects - fw.reflection: Reflection on AS3 classes - fw.queues: Program async - synchronous style - fw.events: Eventdispatching made easy (C# style) - fw.serialization: Serialize EVERY instance to xml and back ... and much more.
    Downloads: 1 This Week
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  • 24
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 0 This Week
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  • 25
    FlexUnit

    FlexUnit

    Open source repository for FlexUnit project for Actionscript 3

    FlexUnit is an open-source unit testing framework for Flex and ActionScript 3, akin to JUnit, providing both functionality for automated testing and a graphical test runner. Support for Flex or ActionScript 3, mark tests with Metadata, async testing support. Exception handling, theories, datapoints and assumptions. The code for FlexUnit can be found on Apache Git. Metadata annotations for test case definitions.
    Downloads: 0 This Week
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