Showing 3 open source projects for "linux"

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    Input Remapper

    Input Remapper

    An easy to use tool to change the behaviour of your input devices

    An easy-to-use tool to change the behavior of your input devices. Supports X11, Wayland, combinations, programmable macros, joysticks, wheels, triggers, keys, mouse movements and more. Maps any input to any other input.
    Downloads: 82 This Week
    Last Update:
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  • 2
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    ...Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS, Linux, Android, and other SDL-supported systems. Developers simply include or load the database file at runtime and call SDL’s API to add mappings, which enables out-of-the-box support for controllers that would otherwise behave unpredictably. The repository encourages community contributions so new or uncommon controllers can be added as they’re discovered and tested.
    Downloads: 9 This Week
    Last Update:
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  • 3
    joy2key

    joy2key

    Steer in GTBikeV with any unsupported joystick

    Map joystick buttons to keyboard keys, to steer in GTBikeV with any (unsupported) joystick. Uses Python Windows joystick API and sample code from How to generate keyboard events in Python? If your joystick has an analog stick you may prefer using x360ce for steering. You can still use joy2key to enable/disable auto drive and change radio station, just leave buttons 3 and 4 unmapped in x360ce.
    Downloads: 12 This Week
    Last Update:
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