A privacy-first API that predicts global consumer preferences
Qloo AI adds value to a wide range of Fortune 500 companies in the media, technology, CPG, hospitality, and automotive sectors.
Through our API, we provide contextualized personalization and insights based on a deep understanding of consumer behavior and more than 575 million people, places, and things.
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Next-generation security awareness training. Built for AI email phishing, vishing, smishing, and deepfakes.
Track your GenAI risk, run multichannel deepfake simulations, and engage employees with incredible security training.
Assess how your company's digital footprint can be leveraged by cybercriminals. Identify the most at-risk individuals using thousands of public data points and take steps to proactively defend them.
A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework).
NOTE: as of 2024, latest (mavenized) code base can be found at https://gitlab.com/ou-teli/emergo. A working docker container example can be composed according to https://gitlab.com/ou-teli/gamebrics-docker-compose.
...This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers).
The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
...It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces.
Project Homepage: http://simulrr.sourceforge.net
The SRR Framework has been used by the SrrTrains v0.01 project
Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c
Home of SrrTrains: https://lc-soc-lc.at/host
Example code for creating a 2D platform game in Java.
...A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of:
https://www.gameart2d.com
https://opengameart.org/content/animated-fire
https://craftpix.net
Levels created using https://www.mapeditor.org/
Project created in the Eclipse Java IDE.
Keys:
Up, Down, Left, Right - Move Player
Space - Jump
M - Throw Kunai
Q, A - Scroll screen up and down (for debugging)
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Open Source Virtual World and MMOG Development Platform
3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds.
If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
NOTICE: The LateralGM team has since moved to use GIT. You can now find the latest code at https://github.com/IsmAvatar/LateralGM
This repository will remain here as a way to look up things on the old svn repo.
LateralGM (LGM) is an alternate Game Maker IDE written in Java. It can be used to edit projects, and, with a plugin like ENIGMA, it can compile/run them. It has many other uses, including GM8 -> GM6/7 conversion.