For mobile app developers interested in a powerful CI/CD platform for mobile app development and mobile DevOps
Save time, money, and developer frustration with fast, flexible, and scalable mobile CI/CD that just works. Whether you swear by native or would rather go cross-platform, we have you covered. From Swift to Objective-C, Java to Kotlin, as well as Xamarin, Cordova, Ionic, React Native, and Flutter: Whatever you choose, we will automatically configure your initial workflows and have you building in minutes.
Learn More
Employees get more done with Rippling
Streamline your business with an all-in-one platform for HR, IT, payroll, and spend management.
Effortlessly manage the entire employee lifecycle, from hiring to benefits administration. Automate HR tasks, ensure compliance, and streamline approvals. Simplify IT with device management, software access, and compliance monitoring, all from one dashboard. Enjoy timely payroll, real-time financial visibility, and dynamic spend policies. Rippling empowers your business to save time, reduce costs, and enhance efficiency, allowing you to focus on growth. Experience the power of unified management with Rippling today.
The Amateur 3D Game Engine (A3DGE) is a simple game engine focused in simplicity. Written in Object Pascal using Allegro.
The goal is to be an engine easy to learn and to understand. It is ideal for amateur and students. You can use it as it is or modify it.
Game engine supporting many 3D/2D formats and graphic effects
This project has moved to:
- Our website https://castle-engine.io/
- GitHub repo: https://github.com/castle-engine/castle-engine/
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
UnCodeX analyses UnrealScript code and provides an easy interface to browse through the code, it can also produce a JavaDoc like documentation of the sourcecode.
This is also the home for other UnrealEngine productivity tools like the UC PreProcessor.
The layered architecture of QuantaStor provides solution engineers with unprecedented flexibility and application design options.
QuantaStor is a unified Software-Defined Storage platform designed to scale up and out to make storage management easy while reducing overall enterprise storage costs.
The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.