Showing 24 open source projects for "rules engine java"

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    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 25 This Week
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  • 2
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 5 This Week
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  • 3
    Java Neural Network Framework Neuroph
    Neuroph is lightweight Java Neural Network Framework which can be used to develop common neural network architectures. Small number of basic classes which correspond to basic NN concepts, and GUI editor makes it easy to learn and use.
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    Downloads: 29 This Week
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  • 4
    JMCAD - modeling of dynamic systems
    ...Each block of the diagram performs a function. Users can also create custom blocks in Java and add them to the JMCAD block library. JMCAD is a block diagram language for creating complex nonlinear dynamic systems.
    Downloads: 0 This Week
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  • 5

    Kontinuum Calculator

    Calculate various aspects of the Kontinuum RPG system.

    Kontinuum is a calculator program that enables the user to calculate all probabilistic aspects of the Kontinuum RPG system, especially the dice rules.
    Downloads: 0 This Week
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  • 6
    µic is a modelling engine for simulations of microstructural development. It takes localied behaviours as input from the user and integrates the global behaviour, with the calculation of all interactions as required by the application.
    Downloads: 6 This Week
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  • 7
    famos

    famos

    Framework for Agent-oriented MOdelling and Simulation

    Famos is a Java-based framework for developing agent-based models. It uses the discrete-event simulation framework Desmo-J (http://desmoj.sourceforge.net) as its simulation engine. Famos implements event-driven time advance and focusses on supporting an explicit model of space for the environment, including the movement of agents. Famos was developed in the context of a PhD project.
    Downloads: 0 This Week
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  • 8
    CirclePack

    CirclePack

    An application for packing circles into a circle.

    It uses two different solutions: - placing of circles closest to the center from the largest to smallest, see brianshaler on github https://github.com/brianshaler/Circle-Packing-in-Processing - simulation "real" world with use of a Java Physics Engine JBox2D, see http://www.jbox2d.org
    Downloads: 0 This Week
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  • 9

    Open Rocket Toolkit

    Simulation of historical and contemporary launch vehicles

    ORT is a tool for modelling and flying launch vehicles of arbitrary size and complexity. Unlike OpenRocket, it does not focus on amateur rockets but on real-world launch vehicles. The bundle includes a graphical design tool with an integrated simulation engine for rocket launches. Also included in the bundle is a playback application and a headless driver for logging simulations into spreadsheets. ORT integrates JME3 for 3D rendering.
    Downloads: 0 This Week
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  • 10
    YANG J. (Yet Another Network Generator)
    YANG (Yet Another Network Generator - Java) enables you to generate social networks given various social rules observed in the real population. Uses: generate realistic networks to be used in individual-centric models, teaching or benchmarking.
    Downloads: 0 This Week
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  • 11
    Cellular Engine
    This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
    Downloads: 0 This Week
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  • 12
    A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
    Downloads: 0 This Week
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  • 13
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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  • 14
    Symbiomotive is an extensible engine for modeling multi-agent environments that exhibit self-organizing, symbiotic behaviors.
    Downloads: 0 This Week
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  • 15
    A demonstration of the result of using an agent based approach in software. Shows a swarm of icons representing agents that follow user selected rules.
    Downloads: 0 This Week
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  • 16
    Java Expert Rule Based Inference Language. Jerbil is an open source rule processing engine written in Java. Currently Jerbil supports a full set of processing functions with text-based and XML interfaces; a Java interface is planned.
    Downloads: 0 This Week
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  • 17
    Agent-based Grid simulator built on top of Repast simulation engine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid
    Downloads: 0 This Week
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  • 18
    JRete is a rule engine written in Java. Advantages over other expert system shell and artificial intelligence(AI) API - code rules in java language, data may compute accross network with multiple JRete, auto data persistence to database, event-fire direc
    Downloads: 1 This Week
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  • 19
    Java Fuzzy Editor is a basic editor to allow creation of fuzzy based rules. It will save to serveral formats including to source code in several languages.
    Downloads: 0 This Week
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  • 20
    XML Parser, Data Processing API and Specific Implementations for SensorML.
    Downloads: 0 This Week
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  • 21
    A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
    Downloads: 0 This Week
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  • 22
    Built with R, this code allows the user to simulate the game of basketball. While the main focus is on simulating the NBA, the code provides a framework for simulating other leagues by modifying the default set of rules.
    Downloads: 0 This Week
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  • 23
    Basic life is an application that desires to simulate basic life based on some basic chemistry/physics rules. This environment provides particles that can bond, vibrate, react, etc. in order to create basic cells
    Downloads: 0 This Week
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  • 24
    a distributed engine for abstract neural network development via natural-language programming
    Downloads: 0 This Week
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