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RouteGenie NEMT software
Modern software for non-emergency medical transportation providers, built to improve scheduling, billing, routing, and dispatching processes.
RouteGenie NEMT software is a modern system built to automate all non-emergency medical transportation processes including routing, scheduling, dispatching, and billing. It helps manage everyday challenges like vehicle breakdowns, traffic problems, cancelations, driver call-offs, will calls, no shows, add-on trips, on-demand trips, and more.
This project proposes a virtual laboratory for social scientists interested in the modelling, analysis and behavioral simulation of power relationships within organizations and more generally in systems of collective action.
This software is grounded on the works lead by Sibertin-Blanc and Roggero on the formalization of the Sociology of Organised Action [Crozier and Freidberg].
Visit the homepage of the project on soclabproject.wordpress.com for tutorials, examples and further...
Belief Revision via PS-Merge under constraints belief merging operator
Belief revision is a central topic in knowledge representation and reasoning. It consists in incorporating a new belief, changing as few as
possible of the original beliefs while preserving consistency.
Revision always considers new evidence as a better belief. Such new evidence is usually
represented in the form of a propositional formula which must be preserved after the
revision.
Here, the Δps (PS-Merge) belief merging operator is extended in order to consider constraints, and ...
Belief merging aims at combining several pieces of (possibly inconsistent) information coming from different sources. The goal is to produce a single consistent set of information, trying to keep the most of the information of the sources.
A belief merging operator is the responsible for making the belief merging. With this tool you can compare the ΔΣ, ΔGMax and the Δps (PS-Merge) operators.
JAS is a java library for creating agent based simulations. It features a discrete-event time engine, APIs for network simulation design, powerful yet easy-to-use implementations of Genetic Algorithms and Neural Networks.
Lightweight Architecture for boundedly Rational Agents
For the purpose of policy simulation in coupled social-ecological systems (e.g. energy supply), a credible modelling of actors – especially citizens – and their decision processes is needed. This requires a framework capable of handling high numbers of heterogeneous agents (several hundreds of thousands). LARA (Lightweight Architecture for boundedly Rational Agents) meets these requirements and fills the gap between frameworks without built-in psychological foundations and full-fledged...
The Deep Email Miner Application is a software solution for the multistaged analysis of an Email Corpus. Social network analysis and text mining techniques are connected to enable an in depth view into the underlying information.
The self-executable Version 1.1 jar file will now run on Java 1.5 or higher.
A Windows executable file of Version 1.1 is also provided in the Files section.
Documentation can be found on the project homepage.
The aim of this project is to produce a software that will content two modules :
- the first one will allow to conduct simulations of social behavior,
- the second one will be able to produce philosophical considerations.
The version version will be i
JUNG provides a common and extendible language for the modeling, analysis, and visualization of data that can be represented as a graph or network.
New version now available on GitHub: https://github.com/jrtom/jung/releases/tag/jung-2.1
A framework for transferring implicit or tacit knowledge between members of a community. It works by observing the behavior of community members, and providing them with suggestions from other community members based on their past behavior.
Businesses that want a modern business phone system using their current phones
Calling made modern. Your business number. Your employees' phones. Our amazing features. A dial menu spoken by our voice actors. Callers press numbers to make purchases, hear MP3s, connect to specific staff, and more. Make and answer calls using your number on multiple phones without the caller ever knowing. Employees hear secret in-house menus, transfer calls, and send voicemails to their email, all from their dialpad. These business features require no new software or hardware. Your dialpad come to life. Porting your business or personal number at the press of a button. Select from our menu of modern voice features for your business or personal line. We'll activate these features on your current phone for you. No work (or learning) required from you. We'll be here to transform your number whenever your desires change.
WYMIWYG KnoBot is a content management system for the semantic web designed to promote the exchange of content with a P2P and reputation based system. The aim is to create a socio-topical space, a perspective dependent space of information and knowledge.
An AI simulation patterned on the design suggested in the book, 'Growing Artificial Societies' by J M Epstein & R Axtell I hope to use this s/w for some intermediate/advanced experiments into economic, social & political studies of mass psychology.
Diagram (JGraph) driven simulator. Bondgraphs > nonlinear differantial system > plot: implemented for economics and ecology. Network analysis: emergy propagation implemented. Would also fit for electronics, mechanics, cost, GWP, footprint analysis.
This project investigates emerging agent societies undergoing evolutionary, individual, and social learning. The project involves an agent modeling environment, monitoring mechanisms, simulation engine and a distributed p2p platform. All this in Java.
CRML - Conflict Resolution Markup Language - http://www.equiforum.org - is an open source innitiative to develop an XML based Semantic Web ontology (RDF, OWL) for researchers interested in peace to create a standard way of collecting and sharing informa
It's a network oriented RPG, based on an open-ended artificial society simulation engine.
Every character has an AI and acts autonomously; they born, live and die,
mate, figth and form parties. The game runs by itself: players can control characters.