Showing 3 open source projects for "python graphics"

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  • Stigg | SaaS Monetization and Entitlements API Icon
    Stigg | SaaS Monetization and Entitlements API

    For developers in need of a tool to launch pricing plans faster and build better buying experiences

    A monetization platform is a standalone middleware that sits between your application and your business applications, as part of the modern enterprise billing stack. Stigg unifies all the APIs and abstractions billing and platform engineers had to build and maintain in-house otherwise. Acting as your centralized source of truth, with a highly scalable and flexible entitlements management, rolling out any pricing and packaging change is now a self-service, risk-free, exercise.
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  • EHS Software and Management System Icon
    EHS Software and Management System

    ERA offers the only full EHS&Q platform with advanced automation to drive your complete compliance.

    ERA Environmental Software Solutions develops web-based EHS management software for small, medium, and large manufacturers needing to comply with federal, provincial, and state regulations, monitor their air, water, and waste emissions and other environmental outputs, author and manage Safety Data Sheets (SDS) in more than 40 languages, or standardize their Health and Safety procedures for incident and inspection tracking, training delivery, and audit management. The platform also supports comprehensive reporting for programs like TRI, Tier II, Title V, NEI, and NPRI. Companies across the automotive, aerospace, general manufacturing, and paints and coatings industries, to name a few, rely on ERA’s all-in-one, SOC 2 Type II certified SaaS for complete coverage of their EHS needs.
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  • 1
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building...
    Downloads: 6 This Week
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  • 2
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 3
    Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
    Downloads: 0 This Week
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