Showing 69 open source projects for "java 2d game source code"

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  • Airlock Digital - Application Control (Allowlisting) Made Simple Icon
    Airlock Digital - Application Control (Allowlisting) Made Simple

    Airlock Digital delivers an easy-to-manage and scalable application control solution to protect endpoints with confidence.

    For organizations seeking the most effective way to prevent malware and ransomware in their environments. It has been designed to provide scalable, efficient endpoint security for organizations with even the most diverse architectures and rigorous compliance requirements. Built by practitioners for the world’s largest and most secure organizations, Airlock Digital delivers precision Application Control & Allowlisting for the modern enterprise.
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  • Project Planning and Management Software | Planview Icon
    Project Planning and Management Software | Planview

    For Enterprise PMOs

    Planview® ProjectAdvantage (formerly Sciforma) is an enterprise-centric project and portfolio management (PPM) software designed to enable change, drive innovation, and lead in a company's digital transformation. With ProjectAdvantage, teams can strategically track and monitor project data in order to make relevant decisions. It offers multiple features focused on strategic management, functional management, and execution management. A highly scalable and cost-effective solution, ProjectAdvantage is available in various deployment models.
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  • 1

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
    Downloads: 0 This Week
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  • 2

    Platformer 2D Godot Game

    Test project with a 2D platform game developing in Godot 3.1

    Test project with a 2D platform game developing in Godot 3.1, reusable mechanics for: State Machine, basics AI, Android Games.
    Downloads: 5 This Week
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  • 3
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it. These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle...
    Downloads: 0 This Week
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  • 4

    The Quorum Programming Language

    The world's first evidence-oriented programming language

    Quorum is a programming language designed in empirical studies with humans to be intuitive and easy to use. It is a Java Virtual Machine language with full Integrated Development and Debugger support built into the Sodbeans project. Version 4.0 includes support for graphics, 3D sound support, and Lego robotics.
    Downloads: 2 This Week
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  • Workable Hiring Software - Hire The Best People, Fast Icon
    Workable Hiring Software - Hire The Best People, Fast

    Find the best candidates with the best recruitment software

    Workable is the preferred software for today's recruiting industry and HR teams, trusted by over 6,000 companies to streamline their hiring processes. Finding the right person for the job has never been easier—users now possess the ability to manage multiple hiring pipelines at once, from posting a job to sourcing candidates. Workable is also seamlessly integrated between desktop and mobile, allowing admins full control and flexibility all in the ATS without needing additional software.
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  • 5

    Odin Map Generator

    Map Generation Application and API

    Odin is a map generator derived from map generation experiments for a video game called Crypts of Eldor; after requests to release the tool, a decision was made to release a map editor based on this code. Additionally, a Java API is provided so that the map generator can be integrated into new software.
    Downloads: 0 This Week
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  • 6

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 7
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 1 This Week
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  • 8
    CS:GO Multi Script

    CS:GO Multi Script

    Multi scripts for CS:GO that do just about everything

    I have not posted any of the code yet, I'm working on it locally then will push everything. This is not to be used in game (maybe deathmatch only :stuck_out_tongue:), but rather is meant to have some with the features that Java provides. I included all source so that you can see what I used. This is a great project to learn about global event listener, JRobot, JavaFX, etc...
    Downloads: 0 This Week
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  • 9
    WesWorkshop

    WesWorkshop

    Create units and attacks for Wesnoth!

    This utility provides a GUI to create unit files for the game "Battle for Wesnoth". The user sets the unit properties from the GUI of the utility. Once all the properties have been set, it is possible to export them into a .cfg which will be read by the game. Further details can be found in the project wiki: http://sourceforge.net/p/wesworkshop/wiki/. Version 1.1* released. Please go to the wiki page to see the changes. Note you will not be able to load your works developed with the...
    Downloads: 0 This Week
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  • Solve Your Real-world Business Challenges From A Single Timesheet With Powerful Built In Integration Icon
    Solve Your Real-world Business Challenges From A Single Timesheet With Powerful Built In Integration

    Timecontrol Is Your Multipurpose Timesheet Software

    TimeControl is a multi-purpose timesheet system designed to serve both Finance and Project Management. TimeControl has been designed to serve many purposes simultaneously. TimeControl tracks time on a task-by-task, project-by-project basis. Yet, despite its project-based controls, it remains a financial timesheet with all the controls necessary to fulfill the stringent needs of payroll, human resources, billing and finance. TimeControl is available both for subscription in the cloud or for purchase for an on premise installation and includes both a browser interface and the free TimeControl Mobile App for iOS and Android devices.
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  • 10

    Open Zelda

    2D game creation software

    Classic Edition of Open Zelda, a 2D game creation software. This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome. http://youtube.com/watch?v=zHs4zRkcua8 [Linux] http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]
    Downloads: 1 This Week
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  • 11
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then...
    Downloads: 0 This Week
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  • 12
    lwjgl-basics

    lwjgl-basics

    LibGDX/LWJGL tutorials and examples

    lwjgl-basics is a lightweight, shader-driven Java library designed to teach and simplify 2D game development using LWJGL and OpenGL, focusing on minimal abstractions and direct control over rendering pipelines. It provides essential utilities for handling textures, shaders, and sprite rendering while maintaining a low-level approach that exposes developers to the underlying graphics concepts.
    Downloads: 0 This Week
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  • 13

    Energic Network

    Custom Minecraft network

    Energic is not really that special, it's built from the ground up by people that miss how basic the minecraft launchers were. We're aiming to bring you great play ability with our modpacks and a diversive launcher to help you. Recoding everything in C#, everything is going to change even the design. Feel free to get the source code if you know any decent VB.Net and send me what you did in a .zip file in a private message.
    Downloads: 0 This Week
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  • 14
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 15
    DiffReport

    DiffReport

    Code Difference report

    Often I have seen some Huge Maintenance Projects it is always very difficult to track the incremental files for each release and If we want to do that we need to checkout both the branches and use some UI based tool to get the diff of the files finally we end up waiting in front of the PC for a long time and do this job. In many cases we spend more than 2 hrs/day. The time increases if there are more such parallel releases and at the end of the day 1 developer does it as full time job and...
    Downloads: 0 This Week
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  • 16
    Mouse Run

    Mouse Run

    Programming Game, A Practice Tool for Building Intelligent Things

    Mouse Run is a programming game where programmers can implement a mouse and let it run in a maze to hunt of cheese. It is a battle among programmers to test who can build the most intelligent mouse, given limited information during the game. Programmers need only implement one code file, extending from an abstract class that will contain the logic of the individual mouse. The game Host will gather all the mouse implementation and let them run in the maze. It is real fun for...
    Downloads: 0 This Week
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  • 17
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 14 This Week
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  • 18

    OpenBlocks C++ Library

    A C++ Implementation of the MIT OpenBlocks Java Code

    Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
    Downloads: 0 This Week
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  • 19
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 20
    Ligthweight Toolkit is a framework which uses LWJGL. It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.
    Downloads: 0 This Week
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  • 21
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 22
    jJNR is an easy-to-use (er, well, relative easy-to-use ;-) ) java package designed for 2d game development.
    Downloads: 0 This Week
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  • 23

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 0 This Week
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  • 24
    Dynamic tree of Java objects encapsulates hard-drive and Jar/Zip files (and their inner files) and Java objects all the same way. Create new ways of communication as executable Jar files, like a paint program that creates/uses paint programs as tools
    Downloads: 0 This Week
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  • 25
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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