Showing 2 open source projects for "java dev tool program"

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  • One Unified Time Tracking Software For Projects, Billing, Pay and Compliance Icon
    One Unified Time Tracking Software For Projects, Billing, Pay and Compliance

    For companies of all sizes looking for a Time Tracking software

    Replicon's time-tracking platform is scalable and configurable to support the diverse needs of small, mid & large businesses with a remote and globally distributed workforce. Replicon’s Time Tracking is a cloud-based, enterprise-grade solution that tracks employee time across projects, tasks, presence, and absence to facilitate client billing, project costing, and compliant payroll processing. The scalable and configurable platform offers seamless integration with common business technology stacks, such as ERP, CRM, Accounting, and payroll solutions. With AI-powered time capture, mobile apps, and labor compliance as a service, Replicon makes time tracking hassle-free.
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  • The #1 solution for profitable resource management Icon
    The #1 solution for profitable resource management

    Designed to give Operations and Finance leaders the insight and foresight they need to achieve profitable delivery at scale.

    Unlike spreadsheets or clunky PSAs, Float offers a clear, centralized view to schedule teams, plan capacity, estimate work, and track margins in real-time so that you can keep your people and profits on track.
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    Sensory Effect Video Annotation

    Annotation tool for sensory effects and multimedia content

    This program provides means for annotating multimedia content (e.g., videos) with sensory effects based on the MPEG-V: Media Context and Control standard, especially Part 3: Sensory Information (ISO/IEC 23005-3). Now with integrated Sensory Effect Simulator (SESim).
    Downloads: 0 This Week
    Last Update:
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  • 2

    Sensory Effect Simulator

    Simulator for sensory effect and multimedia content

    This program provides means for simulating multimedia content (e.g., videos) with sensory effects based on the MPEG-V: Media Context and Control standard, especially Part 3: Sensory Information (ISO/IEC 23005-3). NOTE: SESim will not be developed any further as it is now integrated in the Sensory Effect Video Annotation (SEVino) tool: https://sourceforge.net/projects/sevino/
    Downloads: 0 This Week
    Last Update:
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