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JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers).
The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
A multi-lingual text adventure (=interactive fiction) game developing and playing system.
You will be able to start playing in one language and, each in the middle of the game, switch to another language.
By message translation of a game, it will be playable in that language. The code of the game itself it remains apart.
It's like translate the subtitle file of an foreign film. This opens the posibility to cross-culture text games.
Rather than typing, the interaction will be by...
Unique web based space strategy game written by Andras Nemeth
This is a very unique web-based space strategy game written by Andras Nemeth. Relased by the author himself for open source. Although it is hard to read the code becouse it is full hungarian language, but it has english interface! It is 100% Full playable game for big community. It has more than 5000+ Hours developing and bugfix!!!!
Thx Andras!
It has a readme file too how to setup and play, so just go on read it before you use this script!!
MechFight is a new implementation of the Amigagame Mechforce. In this tactical game groups of warriors fight with heavy machines (up to 100 tons), until defeat or even death in a thermonuclear explosion of their engines.
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A TBS game written in C++ but the twist is its only console based.
...The game should get up to the point where it has a text based map, more than 6 territories, and good AI. I have never made AI so it might not be perfect. This project will range from 1-4 months and is COMPLETELY opensource. You can change and share the code but share my link to sourceforge.
First rate and i try and add a mac version. Five rates and a try and add a DOS version. 8 Rates and I add the current source code. Only the source for prev. version will be released for now.
Here is the map that will soon be implemented:
http://pastebin.com/e16SDn8E
This is an application for the Android operating system. It will only run on your phone or an Android emulator.
To download the application for installing on your phone, please download the *.apk file. To download the source code for compiling on your computer, please download the *.zip file.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
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A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
NetRisk GWT allows anyone to play a full game of Risk with up to 8 players from any Javascript enabled browser. Bases on the code of NetRisk 2.0 (https://sourceforge.net/projects/netrisk/) Demo: http://www.netrisk-online.de/
Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
A platform which hosts battles between Fruit War robots - special java programs. The platform accepts source code as robot, and ranks all robots according to battle result. This project has been totally refined and is now hosted at http://robotypo.appspot.com
This is a program being developed for the Winona State University Computer Science Club (csclub.winona.edu) to help keep students involved in the major through a programing contest. This is a 2d tile programing contest, including the tournament code.
Invade Earth is based on the popular game Risk 2210 A.D. by Avalon Hill.
Invade Earth features multiple rule sets, a versatile Map Editor, network support, saving and loading game states, and play against the computer.
NOTE: Currently, code in CVS may not be up-to-date. Contact admin if interested in the codebase. The latest version of the application is available at http://jonathancrosmer.com/software/invadeearth
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Hellchess.
Just another java-chess-game. It is intended to have as many different
clients for the game in order to be something like a big opensource-tutorial
for building different clients and make it possible to interact between them.
Ziaks is an adventures multiplayer online game using Arianne. It is an implementation of Stendhal game focusing a simpler code base, an implementation of the new RP system and full integration with a LAMP server.
It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment