<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to feature-requests</title><link href="https://sourceforge.net/p/hbasic/feature-requests/" rel="alternate"/><link href="https://sourceforge.net/p/hbasic/feature-requests/feed.atom" rel="self"/><id>https://sourceforge.net/p/hbasic/feature-requests/</id><updated>2004-04-04T03:26:06Z</updated><subtitle>Recent changes to feature-requests</subtitle><entry><title>not for win32?</title><link href="https://sourceforge.net/p/hbasic/feature-requests/8/" rel="alternate"/><published>2004-04-04T03:26:06Z</published><updated>2004-04-04T03:26:06Z</updated><author><name>Wilson Chan</name><uri>https://sourceforge.net/u/unruledboy/</uri></author><id>https://sourceforge.net27a5188dbfbdaab84bd3a131827387ca2c3188f0</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;how about support for win32(binary/dll)?&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Debian package</title><link href="https://sourceforge.net/p/hbasic/feature-requests/7/" rel="alternate"/><published>2003-11-24T10:16:11Z</published><updated>2003-11-24T10:16:11Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.net7b740b8a082d46ba945399d56e648350db917954</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;I would love a Debian package. &lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>An SDL Componetent</title><link href="https://sourceforge.net/p/hbasic/feature-requests/6/" rel="alternate"/><published>2003-10-18T14:51:55Z</published><updated>2003-10-18T14:51:55Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.net8d3243908a2c7c413bd76876e270585a6ecf6773</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Whould be nice if HBasic supported SDL, so that you can&lt;br /&gt;
play music (sounds) and 3D-Engines.&lt;br /&gt;
So that it is possible to write games in  HBasic.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Order the components in tabs</title><link href="https://sourceforge.net/p/hbasic/feature-requests/5/" rel="alternate"/><published>2003-10-16T23:14:14Z</published><updated>2003-10-16T23:14:14Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.netbc4eefe489d827af379fa79df558a30f42812ba0</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;The components in the toolbar should be ordered in tabs&lt;br /&gt;
for example one tab for qt components and one for the&lt;br /&gt;
others or one tab for graphical componetes, one for&lt;br /&gt;
test componetes ...&lt;br /&gt;
Like in the qt-designer.&lt;br /&gt;
This would make the GUI much cleaner and better to use.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Component Toobar should behave differently.</title><link href="https://sourceforge.net/p/hbasic/feature-requests/4/" rel="alternate"/><published>2003-09-05T13:50:14Z</published><updated>2003-09-05T13:50:14Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.netb3e1def8171afdc818e2e19790d0731d9b943265</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;If you select a component on the component toolbar the&lt;br /&gt;
button should stay pressed and you selection should &lt;br /&gt;
stay active until you select another component so that&lt;br /&gt;
you always know which component is selected at the&lt;br /&gt;
moment an can add a couple of buttons to your form for&lt;br /&gt;
example without beeing forced to click the component&lt;br /&gt;
on the toolbox again and again.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Select component on Formular with 1 Click</title><link href="https://sourceforge.net/p/hbasic/feature-requests/3/" rel="alternate"/><published>2003-08-27T17:59:27Z</published><updated>2003-08-27T17:59:27Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.net33724aa7d6ff374377025fe412121f836744c43b</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Would  be better tobe able to select a component on a&lt;br /&gt;
formular with one click instead of tearing a frame&lt;br /&gt;
around it to make it.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>importing microsoft project description file</title><link href="https://sourceforge.net/p/hbasic/feature-requests/2/" rel="alternate"/><published>2003-06-09T21:28:54Z</published><updated>2003-06-09T21:28:54Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.nete1216116677046588f6c460f3061e069c704cdb5</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;I would be nice to take a project file from Visual&lt;br /&gt;
Studio (6 or .net) and to convert/import it.&lt;br /&gt;
It will safe time.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>KDE\Gnome bindings...</title><link href="https://sourceforge.net/p/hbasic/feature-requests/1/" rel="alternate"/><published>2003-03-04T14:41:02Z</published><updated>2003-03-04T14:41:02Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.net41cf16c178a02379c72295c9a9056660aa622a3b</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;If HBasic would allow dynamic switching between KDE and&lt;br /&gt;
Gnome binding it would be very cool...&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>