qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance.

Features
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Real 8-bit software graphics
Plays most modern epic Quake maps that require enhanced engine limits and extensions.
Colored static and dynamic lights.
Scorch marks (stainmaps), fog, transparent water and particles, and skyboxes.
Unique indexed colored lighting that doesn’t slow down the engine.
Plays nice with weird laptop screen resolutions and Windows XP/ Vista/ 7.
Record demos directly to xvid, mp4, divx, or other avi-compatible formats.
Start and stop demo recording any time during a game.
Start and stop video recording any time during a game or demo.
Fisheye mode! [Optimize me!]

Mothballed project: QBismFusion = enhanced QFus

Features

  • Software rendering
  • 8-bit color
  • 3D first-person
  • Third-person camera mode
  • Game engine with compiled scripting
  • GPL Quake source code
  • Flash
  • Single player and multiplayer

Project Samples

Project Activity

See All Activity >

License

GNU General Public License version 3.0 (GPLv3)

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QBism Game Engine Web Site

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Additional Project Details

Operating Systems

MinGW/MSYS2, MS-DOS, Windows

Languages

English

Intended Audience

Developers, End Users/Desktop

User Interface

Project is a 3D engine, Web-based, Win32 (MS Windows)

Programming Language

ActionScript, C

Related Categories

C First Person Shooters, C Game Engines, ActionScript First Person Shooters, ActionScript Game Engines

Registered

2003-07-21